Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction

Daniel Shiffman.
Published August 2008, Morgan Kaufmann. 450 pages. Paperback.

Dan Shiffman says: "This book tells a story. It's a story of liberation, of taking the first steps towards understanding the foundations of computing, writing your own code, and creating your own media without the bonds of existing software tools. This story is not reserved for computer scientists and engineers. This story is for you."

The publisher says: "This book teaches you the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization. A unique lab-style manual, the book gives graphic and web designers, artists, and illustrators of all stripes a jumpstart on working with the Processing programming environment by providing instruction on the basic principles of the language, followed by careful explanations of select advanced techniques."

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